The original Rasklz
In addition to creating game concepts, overseeing playtesting, and leading the team through development, Ryan possesses numerous ties to Rochester’s local board game network, including the Rochester Wargamers Association and Guild (RWAG) and its annual Rudicon convention.
Zachary has years of experience in Game Design and Development and Software Engineering. Zachary's passion for and knowledge of game design is supported by the logic, project organization, and documentation skills from his engineering experience.
In addition to studying New Media and Interactive Development, Laura serves on the executive board of the Rochester Wargamers Association and Guild (RWAG), focusing her talents on art and public relations. Her prowess as an artist is matched by her skills with organization and structure.
Angela graduated from RIT's Interior Design BFA program with a minor in Writing Studies and multiple connections in 2D and 3D printing. In addition to handling business documents, she created the original designs for the Rasklz brand.
Skyler is a fourth-year majoring in Multidisciplinary Studies. He excels in things ranging from costuming to practical engineering, and he designs everything from 3D models, to software, to self-serving gadgetry.
Ken graduated from RIT's Computer Science program, and he has programmed multiple user-friendly social communication apps. This, along with his passion for games, helps identify target audiences for Rasklz.